If authentication for the Java server is set to online, it is expected Geyser is configured the same way. If you have your configuration set up like this, put simply, it won’t work. Server is in Online Mode while Geyser is in Offline Mode: If you copied the Floodgate key from its folder to the Geyser folder on the same server, this is now unnecessary and you can safely remove the Geyser copy, restart, and try again. Usually, it means that a misconfiguration occurred, or another plugin is conflicting. This message can occur with a Floodgate setup. If that does not work, check your startup log for a message about Docker, and use that address in the remote address Cannot reply to EncryptionRequestPacket without profile and access token If you are using a plugin version: in your Geyser config, set your remote address to 127.0.0.1. This option will most likely not help if you are getting “Unable to Connect to World” with no console logs indicating a connection. There is an mtu option in the Geyser config lower this number slowly (in batches of 100), restart each time, and re-test joining. Sometimes this happens in poor-network environments. You may need to update your Java version. Stuck on “Locating Server” with no errors Please contact your host if this does not work for you as there is nothing we can do. PLEASE NOTE: If your server automatically redownloads jars upon startup, such as with an autoupdate system, this workaround will not work. Upon starting up the server, it should open up ports over UDP whilst still allowing you to use the server jar you desire. Then, replace this jar with the server software you’re using. Afterward, open up your FTP file manager and find the Nukkit jar. One way to get around this (if you’re using an online host) is to shut down your server, and when asking for a server jar, select Nukkit (you won’t actually be switching to Nukkit). Most commonly, it’s because they do not open up ports over the UDP protocol, which is what Minecraft: Bedrock Edition uses, opposed to Minecraft: Java Edition using TCP. This usually has something to do on your host’s end. These steps only apply for the standalone version of Geyser. Hosting provider will not immediately open up UDP. has been compiled by a more recent version of the Java Runtime (class file version 60.0) If you don’t recall opening anything, usually restarting your computer fixes this. Please make sure you close all applications running on this port. This means something (likely another instance of Geyser) is running on the port you have specified in the config. See here for fixing “Unable to Connect to World” with no console errors : Address already in use: bind on startup. If that doesn’t work, or your Geyser instance is on another computer in the network: use your local IPv4 address. If the Geyser instance is locally hosted: try using localhost or 0.0.0.0 as the IP address. If using Nintendo Switch: there is currently no way for local servers to show up in the Friends tab, but you can still connect using BedrockConnect.If using Xbox One: try connecting with BedrockConnect.If using Windows 10, iOS, or Android: try adding the server to the Servers list in-game. If the server doesn’t show up in the friends list
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